BASE MAINNET · SHIPPED PRODUCT · LIVE TELEMETRY

Naval strategy withproof of play.

Sea Battle turns a familiar game into a repeatable onchain loop: play, compete, collect, return. This is the production record behind it.

ACTIVITY SIGNAL238 SEP MTD
238TRACKED MAU
APR 30SEP MTD 238
681Human wallets

Unique production wallets, system addresses excluded.

5,045Battles created

4,665 finished across solo, PvP, and wager play.

208,194Shots recorded

43.8% hit rate · 41.3 shots per battle.

92.5%Battle completion

Finished games as a share of all production game records.

01

ADOPTION

Monthly activity, updated every day.

Tracked activity and direct gameplay are shown separately. The current month is marked MTD so a partial period is never presented as month-over-month decline.

30Apr72May96Jun220Jul355Aug238Sep
Tracked activityCore actions: 108Sep MTD: 1,986 games · 83 unique player wallets* current month to date
MonthNew walletsTracked MAUCore MAUUnique player walletsGamesCompletion
Apr ’26+303026268237.8%
May ’26+5472562217689.2%
Jun ’26+7396534032893%
Jul ’26+8822075671,15796%
Aug ’26+3113552161651,31692.3%
Sep ’26+125238108831,98693%
02

GAMEPLAY DEPTH

A real game loop, not a wallet connect.

Players generate tactical sessions with enough depth to support progression, competitive modes, inventory, and a sustainable content cadence.

Completion rate

4,665 finished · 98 cancelled

Shot accuracy

90,686 hits · 116,411 misses

BATTLES BY MODE5,045 TOTAL
Solo vs AI
3,671
Friend PvP
1,316
USDC wager
48
Legacy hybrid
10
SESSION DENSITY44.6

shots per finished battle

208,194 tactical decisions recorded across 5,045 battles.

03

ONCHAIN ECONOMY

Base is part of the product, not a badge.

USDC wagers, sponsored contract calls, collectibles, seasonal progression, and inventory connect play to durable onchain ownership.

USDC WAGER VOLUME$64.6

Player stakes represented by production wager rooms.

48 wager games16 wager players$40.2 completed volume
FLEET NFT UTILITY702

Fleet point claims by 23 unique wallets.

4,714,146 points claimed
SEASON PROGRESSION15,720,651

Season points across 664 participants.

3 seasons tracked
PLAYER INVENTORY1,057

Tactical items held by 124 wallet inventories.

5 utility item types
BASE
PRIMARY GAME CONTRACT · BASE MAINNET0x8de75fbc38b1e47e53fb2e85791c935f5f653aa6
Verify on BaseScan ↗
04

COMMUNITY LOOP

Players create the distribution layer.

Quests, sharing, referrals, and creator rewards turn play sessions into community content and repeat acquisition.

229Quest claims

91 unique questing wallets.

2,262Rewarded shares

39 wallets created attributed social posts.

65Creator submissions

55 already rewarded.

113Creator rewards

18 creators reached the reward ledger.

5 ETH BUILDER GRANT · NEXT 90 DAYS

Scale the loop that is already working.

The grant funds measurable product improvements: faster onboarding, verifiable onchain attribution, more competitive formats, and public analytics.

01 · DISTRIBUTION500 MAU

Base App growth loops, referral experiments, and creator campaigns.

02 · ONCHAIN DEPTH150 wager games

Safer matchmaking, clearer settlement UX, and Builder Code attribution.

03 · RETENTION35% repeat play

Season missions, asynchronous challenges, and re-engagement notifications.

04 · TRANSPARENCYPublic dashboard

Monthly auditable reporting with metric definitions and BaseScan links.

05

VERIFIABLE INFRASTRUCTURE

Every live contract, in one registry.

The production surface is split by responsibility. Each address below opens directly on BaseScan for independent verification.

06

AUDIT NOTES

Every number has a definition.

The dashboard is generated from a read-only production export. It does not expose full wallet addresses, credentials, or player-level private data.

DATA WINDOWApr 14, 2026Sep 13, 2026
GENERATEDSep 13, 2026
IDENTITY RULEZero address + internal bot excluded

Read-only aggregation of production Supabase tables. Human-wallet metrics exclude the zero address and the internal bot sentinel. Tracked MAU includes profile, season, economy, social, creator, inventory, booster, referral, and game records; core activity excludes profile, season, inventory, and booster update timestamps. Game players are reported separately.

View all production source counters
games5,045
shots208,194
player_stats664
season_progress1,267
resolved_games4,161
shop_usdc_purchases4
shop_weekly_point_purchases132
fleet_nft_point_claims702
limited_sbt_claims0
easter_egg_claims16
external_quest_claims229
social_connections96
social_share_rewards2,262
creator_submissions65
creator_rewards113
challenge_games0
player_items333
player_boosters15
referrals21